Visual Interface of Voice UI
I’ve identified 6 key moments with voice UI that visual feedback is important: powering on, listening, thinking, speaking, adjusting volume, and being placed on mute.
Source: www.cooper.com
I’ve identified 6 key moments with voice UI that visual feedback is important: powering on, listening, thinking, speaking, adjusting volume, and being placed on mute.
Source: www.cooper.com
For a passenger on a plane this might not matter that much. But in more mission-critical operations (military, air flight control) this could mean costly mistakes in estimating time and space. As a designer, I couldn’t help but try solving it. What display would be less jarring?
Source: www.cooper.com
"The real problem with the interface is that it is an interface. Interfaces get in the way. I don’t want to focus my energies on an interface. I want to focus on the job...I don’t want to think of myself as using a computer, I want to think of myself as doing my job."
Source: www.cooper.com
Source: www.cooper.com
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